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Standard Talking Skull

Haunted House Creations

Was: $348.39
Now: $301.63
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Standard Talking Skull
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Standard Talking Skull · Mouth & moving eyes

Give your haunt a voice.

An audio-responsive mouth and moving, illuminated eyes bring your character to life. Arrives assembled with its ServoTalk controller installed and calibrated. Connect your own audio playback source—no programming required.

Mouth movement · Moving LED eyes · Installed controller · Power supply included

This model moves its mouth and eyes. For side-to-side head movement, choose the Head Turn model.

See what’s includedCompare skull models

See the expression.

Demonstration of audio-responsive skull mouth movement

A mouth that follows your audio

The installed ServoTalk controller responds to your audio and moves the jaw in sync. No specially encoded audio track is required.

Demonstration of moving illuminated skull eyes

Eyes with personality

Eyes look around at random, moving more frequently while the skull talks. LED settings include steady illumination, voice-responsive throbbing, and fade-in/fade-out behavior.

What arrives—and what you supply.

Included with your skull

  • One assembled Standard Talking Skull
  • Installed and calibrated ServoTalk controller
  • 5V 2A power supply
  • 3.5 mm audio cable
  • 3.5 mm Y cable

You supply

  • Your own audio playback source and audio
  • Suitable mounting support

The mounting spine and optional body are sold separately.

View the mounting spine →

From the box to your display.

  1. Mount securely. The Standard skull’s center plate has a mounting hole for a 3/8-inch threaded rod. Provide a suitable support or choose the separate mounting spine.
  2. Connect your audio source. Use the supplied audio cables with your playback setup.
  3. Connect the supplied power supply and play your audio. The calibrated controller handles mouth and eye movement.

Need help choosing mounting or audio equipment? Ask us about your setup before ordering.

Choose your servo option.

The standard servo is included. Optional upgrades change the servo hardware; they do not add head turn or full-motion mechanics.

OptionHardware difference
Supplied servo Standard included configuration; nylon bearing.
Heavy Duty HS-485HB Higher torque than the supplied servo, with a top ball bearing.
High Performance HS-645MG Metal gears, dual ball bearings, and higher torque than the supplied servo.

Select your preferred available option above. The displayed product price updates with your selection. Contact us if you would like help matching a servo to your build.

Find your level of movement.

ModelWhat sets it apart
Standard Talking Skull
You’re viewing this model
Audio-responsive mouth and moving, illuminated eyes.
Talking Skull with Head Turn Adds adjustable side-to-side head movement.
Full Motion Talking Skull Expressive full-motion performance with a calibrated ServoDMX controller and random-movement operation.
The Beast Talking Skull Premium full-motion model with a hand-cast resin skull and REEFS 422 servos.

Built for your character.

Accessible internal hardware

The skull is designed to accommodate its internal controller and mechanics. Lift the top to access adjustment controls.

  • Mouth open/closed limits and speed
  • Eye left/right limits
  • Audio sensitivity
  • NeoPixel brightness and behavior
Internal hardware and mounting plate inside a talking skull

Questions before you order.

Do I need to program it?

No. The Standard skull arrives with its ServoTalk controller installed and calibrated. Supply an audio playback source and suitable mounting support.

Does the head turn?

This model moves its mouth and eyes only. Choose the Head Turn model for side-to-side head movement.

Can I use my own audio?

Yes. The mouth responds to the audio you provide through the supplied 3.5 mm audio connection.

Can two skulls talk to each other?

A two-character setup can use a stereo track with one voice in each channel. Ask us about the equipment and wiring for your two-skull setup.

What about an optional body?

The optional body is separate from this skull purchase. Its listed dimensions are 20 inches high, 14 inches wide, with a 12.5-inch base diameter. Contact us about availability and compatibility.

Where can I get setup and warranty help?

Support & manuals · Shipping & returns · Warranty & terms. For current availability or build timing, contact us.

Servo specifications.

Specifications below are for the servo components, not the dimensions or weight of the assembled skull.

Supplied servo

Motor Type 3 pole
Bearing Type Nylon
Speed (4.8v/6.0V) 0.19/0.15 sec@60deg
Torque (oz-in) (4.8v/6.0V) 42.57
Torque Kg/cm (4.8v/6.0V) 3.0/3.7
Size in inches 1.57x0.78x1.43
Size in millimeters 39.88x19.81x36.32
Weight ounces 1.51
Weight in grams 42.81

Heavy Duty HS-485HB

Motor Type 3 pole
Bearing Type Top Ball Bearing
Speed (4.8v/6.0V) 0.20/0.17 sec@60deg
Torque (oz-in) (4.8v/6.0V) 72/89
Torque Kg/cm (4.8v/6.0V) 5.2/6.4
Size in inches 1.57x0.78x1.49
Size in millimeters 39.88x19.81x37.85
Weight ounces 1.59
Weight in grams 45.08

High Performance HS-645MG

Motor Type 3 pole
Bearing Type Dual Ball Bearing
Speed (4.8v/6.0V) 0.24/0.20 sec@60deg
Torque (oz-in) (4.8v/6.0V) 107/133
Torque Kg/cm (4.8v/6.0V) 8/10
Size in inches 1.59x0.77x1.48
Size in millimeters 40.38x19.56x37.59
Weight ounces 1.94
Weight in grams 55

Build your complete setup.

Choose a mounting spine, explore skull parts, or get help planning your character.

Mounting spineSkull partsAsk about this skull

2 Reviews Hide Reviews Show Reviews

  • 5
    Talking/moving skeleton

    Posted by Larry on 2025 Feb 17th

    Amazing prop! Better than expected and a great addition to our haunted dinner theater. Great communication from seller.

  • 5
    Basic talking skull

    Posted by Bart on 2021 Oct 10th

    It is cooler than I thought it would be and also normal adult size which is nice since so many skulls are on the small side. It has nice weight and great details. I don't need to do anything to improve the appearance. It worked well with just an old iPod to drive it (volume limits adjusted on iPod for maximum playback volume). I was able to mount it on a 3/8" rod however I had to remove one screw from the controller to do that as the audio input was directly in line with where the rod comes through leaving no room for the audio plug. I would have preferred the controller would have been mounted a bit differently to avoid this however it doesn't change any of the operation to move it a bit after removing one screw. Adjusting the brightness of the eyes, eye movement and sound sensitivity was easy and I quickly had it operating nicely for my needs.

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