Talking Skull with Head Turn · Mouth, eyes & head movement
Give your character a second look.
An audio-responsive mouth, moving illuminated eyes, and adjustable side-to-side head movement bring your character to life. Arrives assembled with its ServoTalk controller installed and calibrated. Connect your own audio playback source—no programming required.
Audio-responsive mouth · Moving LED eyes · Adjustable head turn · Power supply included
Head and eye movements coordinate in the same direction for a natural-looking performance. Adjust the amount and speed of head turn to suit your character.
See what’s includedCompare skull modelsSee the expression.
A turn of the head
Head turn adds expression to your character’s performance. The head and eyes coordinate their direction, with adjustable turning speed and range.
A mouth that follows your audio
The installed ServoTalk controller responds to your audio and moves the jaw in sync. No specially encoded audio track is required.
Eyes with personality
Eyes look around at random, moving more frequently while the skull talks. LED settings include steady illumination, voice-responsive throbbing, and fade-in/fade-out behavior.
What arrives—and what you supply.
Included with your skull
- One assembled Talking Skull with Head Turn
- Installed and calibrated ServoTalk controller
- 5V 2A power supply
- 3.5 mm audio cable
- 3.5 mm Y cable
You supply
- Your own audio playback source and audio
- Suitable mounting support
The mounting spine and optional body are sold separately.
View the mounting spine →From the box to your display.
- Mount securely. This Head Turn model has a 5/16-inch coupling a few inches below the skull’s center plate. Provide a suitable mounting support and leave clearance for the head to turn. The mounting spine is sold separately.
- Connect your audio source. Use the supplied audio cables with your playback setup.
- Connect the supplied power supply and play your audio. The calibrated controller handles mouth and eye movement.
Need help choosing mounting or audio equipment? Ask us about your setup before ordering.
Choose your servo option.
The standard servo is included. Optional upgrades change the servo hardware. Head turn is already included with this model; a servo upgrade does not convert it into the Full Motion model.
| Option | Hardware difference |
|---|---|
| Supplied servo | Standard included configuration; nylon bearing. |
| Heavy Duty HS-485HB | Higher torque than the supplied servo, with a top ball bearing. |
| High Performance HS-645MG | Metal gears, dual ball bearings, and higher torque than the supplied servo. |
Select your preferred available option above. The displayed product price updates with your selection. Contact us if you would like help matching a servo to your build.
Find your level of movement.
| Model | What sets it apart |
|---|---|
| Standard Talking Skull | Audio-responsive mouth and moving, illuminated eyes. |
| Talking Skull with Head Turn You’re viewing this model |
Adds adjustable side-to-side head movement. |
| Full Motion Talking Skull | Expressive full-motion performance with a calibrated ServoDMX controller and random-movement operation. |
| The Beast Talking Skull | Premium full-motion model with a hand-cast resin skull and REEFS 422 servos. |
Built for your character.
Accessible internal hardware
The skull is designed to accommodate its internal controller and mechanics. Lift the top to access adjustment controls.
- Mouth open/closed limits and speed
- Eye left/right limits
- Head-turn left/right limits and maximum speed
- Audio sensitivity
- NeoPixel brightness and behavior

Questions before you order.
Do I need to program it?
No. Your Head Turn skull arrives with its ServoTalk controller installed and calibrated. Supply an audio playback source and suitable mounting support.
How does the head turn?
The head turns occasionally as the character talks. Movement is random, with the head and eyes moving in the same direction. Both the speed and amount of head turn are adjustable.
Can I use my own audio?
Yes. The mouth responds to the audio you provide through the supplied 3.5 mm audio connection.
Can two skulls talk to each other?
A two-character setup can use a stereo track with one voice in each channel. Ask us about the equipment and wiring for your two-skull setup.
What about an optional body?
The optional body is separate from this skull purchase. Its listed dimensions are 20 inches high, 14 inches wide, with a 12.5-inch base diameter. Contact us about availability and compatibility.
Where can I get setup and warranty help?
Support & manuals · Shipping & returns · Warranty & terms. For current availability or build timing, contact us.
Servo specifications.
Specifications below are for the servo components, not the dimensions or weight of the assembled skull.
Supplied servo
| Motor Type | 3 pole |
| Bearing Type | Nylon |
| Speed | (4.8v/6.0V) 0.19/0.15 sec@60deg |
| Torque (oz-in) | (4.8v/6.0V) 42.57 |
| Torque Kg/cm | (4.8v/6.0V) 3.0/3.7 |
| Size in inches | 1.57x0.78x1.43 |
| Size in millimeters | 39.88x19.81x36.32 |
| Weight ounces | 1.51 |
| Weight in grams | 42.81 |
Heavy Duty HS-485HB
| Motor Type | 3 pole |
| Bearing Type | Top Ball Bearing |
| Speed | (4.8v/6.0V) 0.20/0.17 sec@60deg |
| Torque (oz-in) | (4.8v/6.0V) 72/89 |
| Torque Kg/cm | (4.8v/6.0V) 5.2/6.4 |
| Size in inches | 1.57x0.78x1.49 |
| Size in millimeters | 39.88x19.81x37.85 |
| Weight ounces | 1.59 |
| Weight in grams | 45.08 |
High Performance HS-645MG
| Motor Type | 3 pole |
| Bearing Type | Dual Ball Bearing |
| Speed | (4.8v/6.0V) 0.24/0.20 sec@60deg |
| Torque (oz-in) | (4.8v/6.0V) 107/133 |
| Torque Kg/cm | (4.8v/6.0V) 8/10 |
| Size in inches | 1.59x0.77x1.48 |
| Size in millimeters | 40.38x19.56x37.59 |
| Weight ounces | 1.94 |
| Weight in grams | 55 |
Build your complete setup.
Choose a mounting spine, explore skull parts, or get help planning your character.
Mounting spineSkull partsAsk about this skull